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Week 2: Block Out, Version Control

  • Nov 13, 2022
  • 1 min read

Updated: Nov 17, 2022

In this week I was acquainted with GitHub and how I can use it for version control with my Unreal Engine project. As I have prior experience with GitHub, It was not difficult understanding and using it. I also completed my blockout of the tunnel and junction.

My first lighting pass in Unreal:

I am having difficulty adjusting to Unreal, not having used it over the summer and Unreal 5 getting released has definitely made me less efficient as well as feeling like I have to learn everything from scratch. The new features are confusing and exciting: the new UI is difficult to adjust to but I believe that with time I will get comfortable. Although there is a lot of experimenting to be had, the new lighting system Lumen seems powerful and flexible.

 
 
 

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